Our group aims to investigate the design spaces enabled by bio/nanotechnology. We collaborate with researchers around the world to co-envision the paradigms and tools needed to understand and exploit the intersection of design with life & materials sciences.
The Computational Science Research Group is focused on experimenting with new multiprocessing paradigms to improve performance and scalability of software applications. From embedded systems to cloud computing, from bleeding-edge accelerators and hybrid computing infrastructures to large parallel systems, the group researches and evaluates computing systems, data networks and their interaction.
The Design & Fabrication group explores new ways to create objects in both the virtual and physical domains. Generally taking the form of prototype interactive systems, our research incorporates aspects of computer graphics, human-computer interaction, interactive systems, and other
Our goal is to create novel design interfaces which are immediately accessible to a novice, while still scaling up to the demands of a professional. We focus on practical tools, and evaluate our work by putting our software in the hands of real users.
The Design research group is focused on discovering new, innovative user experiences for designers. We design, test and iteratively refine new user experience concepts for cloud and mobile applications by deeply understanding our users’ unique needs and behaviors. Generally taking the form of interactive prototypes and simulations, our research incorporates aspects of ethnography, cognitive science, human-computer interaction, usability, and other design and user research related domains.
The Environment & Ergonomics Research Group focuses on how to minimize the impact of the built environment on the natural environment. Humans are the bridge between these two worlds and it is human activity that has created every environmental problem from factory farms destroying local environments to factory cities destroying global environments.
At Autodesk Research, we believe in making a difference. We are not satisfied with creating abstract solutions locked away in a journal publication. Our researchers are proud to have a dedicated team of professionals to help move research outcomes from their prototypes and publications into real products. We gain great satisfaction from helping people to solve their problems faster, better, and more intuitively.
Our group has a long history of developing advanced natural phenomena simulation. Our research has resulted in a real-time fluids solver, an advanced cloth solver and self-affecting particle system, all available in Maya.
The User Interface Research Group is focused on advancing the field of human-computer interaction research both at the hardware and software levels. We are constantly exploring new ways to make the software which we work with easier to learn, friendlier to use, and more efficient. Our interests lie in both seeking novel yet immediately applicable solutions to the user interface challenges existing in today's software applications, and also rethinking the underlying concepts for which today's user interfaces are designed, by exploring new paradigms which could shape the future generation of application user interfaces.
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