Autodesk Research

Publications

Papers — 2011

From Games and Films to Molecular Simulation and Design

Wei Zhao & Carlos Olguin. (2011).
From Games and Films to Molecular Simulation and Design
2011 Conference Proceedings:
Nanotech Conference and Expo.
4 pages.

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Papers — 2005

PearlView: Non-Disruptive Hyper-List Browsing

Carlos Olguin & Anna Almberg. (2005).
PearlView: Non-Disruptive Hyper-List Browsing
2005 Conference Proceedings:
Nordic Design Research Conference.
3 pages.

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Papers — 2004

Ellis Auditorium: The Design of a Scalable, Fun and Beautiful, Socializing Webcast Experience

Carlos Olguin & John Kruper. (2004).
Ellis Auditorium: The Design of a Scalable, Fun and Beautiful, Socializing Webcast Experience
CSCW 2004 Conference Proceedings:
ACM Conference on Computer Supported Cooperative Work .
2 pages.

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MOOD: From Bucket Based Learning to Socially Mediated, Highly Contextual Learning Experiences

Carlos Olguin, Nandor Tamas, Erich Bratton & John Kruper. (2004).
MOOD: From Bucket Based Learning to Socially Mediated, Highly Contextual Learning Experiences
CSCW 2004 Conference Proceedings:
ACM Conference on Computer Supported Cooperative Work .
2 pages.

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Workshops and Talks

Position Statement: Design Studio Culture in HCI

Carlos Olguin. (2007).
Position Statement: Design Studio Culture in HCI
ACM SIGCHI Workshop.
April 2007.
1 page.

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Theses

A Service Brokerage Deployment Architecture

Carlos Olguin. (2001).
A Service Brokerage Deployment Architecture
MSc Thesis, Information Networking Institute, Carnegie Mellon University.
May 2001.
pp. 40.

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