Autodesk Research

Project Cyborg

Project Cyborg is a cloud-based meta-platform of design tools for programming matter across domains and scales. Project Cyborg provides elastic cloud-based computation in a web-based CAD shell for services such as modeling, simulation and multi-objective design optimization. Researchers, developers, students and citizen scientists can use these tools to advance their own projects and, if they choose, share their work with others and even use Project Cyborg as a marketplace. Cyborg allows individuals or groups to create specialized design platforms specific for their domains, whatever their domains happen to be, from nanoparticle design to tissue engineering, to self-assembling human-scale manufacturing.


Project Cyborg

Cyborg is on a restricted beta release.

To apply send an email to:

next@autodesk.com

Related Projects

4D Printing

Skylar Tibbits, an MIT Researcher, architect, designer, computer scientist and TED Senior Fellow, is working on BioMolecular Self-Assembly and human scale 4D printing as well as a technology called 4D Printing: Multi-material Shape Change Over Time. His team worked with the Autodesk bio/nano/programmable matter group and our software, Project Cyborg, to simulate various shape transformations and optimize folding sequences in 4D Printing. As he stated, "This software is a great demonstration of the scalability of self-assembly, a design and construction phenomena that spans from the nano-scale to the human scale and promises to reinvent our ways of making in the future.

BiomeView

Using a mash-up of architecture, genomics, and microbial ecology Jessica Green an engineer, bio diversity scientist and TED Senior Fellow and her team uncovered that a building is like a planet filled with invisible microbiomes that are as different and varied as the biomes that cover the surface of the Earth. This discovery opens the door to a new flavor of design - bioinformed design - to generate innovative solutions that promote human health and well being.


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