Autodesk Research

Nucleus

Nucleus is a unified dynamics framework based on particles with constraints. The goal of this research is to unify all dynamics in a single solver so that things like cloth, rigid bodies and liquids all interact effortlessly.

Recent Publications

Nucleus: Towards a Unified Dynamics Solver for Computer Graphics

Jos Stam. (2009).
Nucleus: Towards a Unified Dynamics Solver for Computer Graphics
2009 Conference Proceedings:
IEEE International Conference on Computer-Aided Design and Computer Graphics.
pp. 1-11.

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Popular Press Coverage

Nucleus in Autodesk Maya

Duncan Brinsmead & Julia Pakalns. (2009).
Nucleus in Autodesk Maya
Autodesk [whitepaper].
May 2009.
14 pages.

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The Software That Will Take Digital F/X to the Next Level of Awesome

Michael Behar. (2007).
The Software That Will Take Digital F/X to the Next Level of Awesome
Wired.
December 2007, Issue 16.01.
4 pages.

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Q&A: Jos Stam, Autodesk Principal Research Scientist

Matt Armstrong. (2007).
Q&A: Jos Stam, Autodesk Principal Research Scientist
StudioDaily.
May 2007.
1 page.

The First Fruit from Autodesk's Acquisition of Maya

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Stam on Maya's nCloth

Paul Hellard. (2007).
Stam on Maya's nCloth
CGSociety.
May 2007.
2 pages.

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