We explore the use of multi-finger input to emulate full
mouse functionality, such as the tracking state, three
buttons, and chording. We first present the design space for
such techniques, which serves as a guide for the systematic
investigation of possible solutions. We then perform a
series of pilot studies to come up with recommendations for
the various aspects of the design space. These pilot studies
allow us to arrive at a recommended technique, the
SDMouse. In a formal study, the SDMouse was shown to
significantly improve performance in comparison to
previously developed mouse emulation techniques.
Justin Matejka, Tovi Grossman, Jessica Lo & George Fitzmaurice. (2009).
The Design and Evaluation of Multi-Finger Mouse Emulation Techniques
CHI 2009 Conference Proceedings:
ACM Conference on Human Factors in Computing Systems.
pp. 1073-1082.
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