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3D Freeform Design
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Amphibious Envelope
Autodesk @ MaRS
Autodesk Remote
Bimanual Input
Bio Computational Evolution: The Next Generation of Software for Synthetic Biology
BiomeView
Bionic Partition Project
Bioprinting
BioweatherMap at TED Global
Black Lake
Building Simulation
CADnano 2.0. CAD for DNA Origami
Chronicle
Chronofab
Clotho. Application Platform for Synthetic Biology
Command Usage Arc Diagrams
CommunityCommands
Complex Constraint Authoring
Computational Anatomy and Biomechanics
Costas Arrays Enumeration
Design Variations and Optimization
Digital 210 King
Draco: Dynamic Drawings
Gadget
General-Purpose High-Throughput Image-Processing-Ingestion Pipeline
Genetic Constructor
High-Performance Computing
HIVE
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Innovation Workshop
Kitty
Large Displays
Menu Systems
Mesh Processing
meshmixer
Mobile Projectors
Molecule Viewer
Motion Amplifiers
Multi-touch
Multiscale Interaction
Multitouch and Sensor Interaction
Nanodesign
Novel Input & Output
nTinker: Design and Visualization Tool for Biological Engineering of Multi-cell Systems
Nucleus
OrgOrgChart: The Evolution of an Organization
Paper Forager
Parallel Code Testing and Certification
Princeton Laboratory for Embodied Computation
Project Cyborg
Project Dasher
Project Discover
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Project Saturn: Cloud-based Compute and Optimization Infrastructure
Quantified Self
Software Learning
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Publication
Deploying CommunityCommands: A Software Command Recommender System Case Study
210 King Street: A Dataset for Integrated Performance Assessment
3D Visualization Of Cadnano And Protein Data Using A Cloud Streaming Framework For Web-Based Large Model Viewing
3D Visualization Of Molecular Data Using A Cloud-Based Streaming Framework For Web-Based Large Model Viewing
3D-Printed Prosthetics for the Developing World
A BioBrick Compatible Strategy for Genetic Modification of Plants.
A cellular structure for online routing of digital spiking neuron axons and dendrites on FPGAs
A Classification of Opening Posts in Commercial Software Help Forums
A Combinatorial Design Workflow for Search and Prioritization in Large-Scale Synthetic Biology Construct Assembly
A Design Environment for the Rapid Specification and Fabrication of Printable Robots
A General Animation Framework for Gaseous Phenomena
A gluing construction for prescribed mean curvature
A High-Performance Image Processing Pipeline for Polony DNA Re-sequencing
A Marking Based Interface for Collaborative Writing
A Model of Navigation for Very Large Data Views
A more bio-plausible approach to the evolutionary inference of finite state machines
A Multi-cellular Developmental Representation for Evolution of Adaptive Spiking Neural Microcircuits in an FPGA
A Multi-Scale Stochastic Modelling Primitive for Computer Graphics
A Multi-Site Field Study of Crowdsourced Contextual Help: Usage and Perspectives of End-Users and Software Teams
A Multiple-Scale Stochastic Modelling Primitive
A Natural Language Approach to Biomimetic Design
A Novel Application of Gamification for Collecting High-Level Design Information
A Practical Investigation into Achieving Bio-Plausibility in Evo-Devo Neural Microcircuits Feasible in an FPGA
A Quantum of Continuous Simulated Time
A Remote Control Interface for Large Displays
A Series of Tubes: Adding Interactivity to 3D Prints Using Internal Pipes
A Service Brokerage Deployment Architecture
A Simple Fluid Solver based on the FFT
A Simulation Analysis of the Combined Effects of Muscle Strength and Surgical Tensioning on Lateral Pinch Force Following Brachioradialis to Flexor Pollicis Longus Transfer
A Survey of Software Learnability: Metrics, Methodologies and Guidelines
A Symmetric Formalism for Discrete Event Simulation with Agents
A Taxonomy of Event Time Representations
A Unified Subdivision Scheme for Polygonal Modeling
Active Printed Materials for Complex Self-Evolving Deformations
Adaptive Mesh Booleans
Algorithms Re-engineering as a fundamental step towards Exploitable Hybrid Computing for Engineering Simulations
Alias Cloth Technology Demonstration for the Cell Processor
Ambient Help
AMI: An Adaptable Music Interface to Support the Varying Needs of People with Dementia
An Automated Rigging System for Facial Animation.
An empirical evaluation of Graspable User Interfaces
An Empirical Evaluation of Some Articulatory and Cognitive Aspects of Marking Menus
An End-to-End Approach to Making Self-Folded 3D Surface Shapes by Uniform Heating
An Experimental Evaluation of Transparent User Interface Tools and Information
An exploration into supporting artwork orientation in the user interface
An FPGA-based model suitable for evolution and development of spiking neural networks
An Illumination Model For a Skin Layer Bounded by Rough Surfaces
An Investigation of Generative Design for Heating,Ventilation, and Air-Conditioning
An Investigation of Metrics For the in-situ Detection of Software Expertise
An Looking Beyond the Visible Scene
An Optimization Algorithm for Finding Parameters for Bistability
An optimization approach for extracting and encoding consistent maps in a shape collection
Analytic Drawing of 3D Scaffolds
Annotation Graphs: A Graph-Based Visualization for Meta-Analysis of Data based on User-Authored Annotations
Aperiodic Texture Mapping
Applications of Large Displays, Guest Editor's Introduction
AppMap: Exploring User Interface Visualizations
Architectural issues in the construction of an object-oriented word processor, InterWord
As-Killing-as-possible vector fields for planar deformation
Asymetric Flow Control for Data Transfer in Hybrid Computing Systems
Autodesk: The Secret Star Behind Oscar-Winning Visual Effects
Automated Extraction of System Structure Knowledge from Text
Automated transformation of design text ROM diagram into SysML models
Automatic Extraction of Causally Related Functions from Natural-Language Text for Biomimetic Design
Automatic Extraction of Function Knowledge from Text
Babble: Supporting Conversation in the Workplace
Benefits of Visualization in the Mammography Problem
Beyond heuristics: A novel design space model for generative space planning in architecture
Big Data and the Built Environment
BIM-based Building Performance Monitor
BIM-based Parametric Building Energy Performance Multi Objective Optimization
Biologically Inspired Design
Biologically Meaningful Keywords for Functional Terms of the Functional Basis
Biotechnology software in the digital age: are you winning?
Blocks-to-CAD: A Cross-Application Bridge from Minecraft to 3D Modeling
Boom Chameleon
Boom Chameleon: Simultaneous capture of 3D viewpoint, voice and gesture annotations on a spatially-aware display
Boundary element based multiresolution shape optimisation in electrostatics
Branching Support Structures for 3D Printing
Branching Support Structures for 3D Printing
Bricks: Laying the Foundations for Graspable User Interfaces
Bringing Research Articles to Life with Animated Figures
Building Information Modeling and Heritage Documentation
CADament: A Gamified Multiplayer Software Tutorial System
Can we design an industry classification system that reflects industry architecture?
Candid Interaction: Revealing Hidden Mobile and Wearable Computing Activities
Chronicle: Capture, Exploration, and Playback of Document Workflow Histories
ChronoFab: Fabricating Motion
Cinematic Meeting Facilities Using Large Displays
CircuitMagic: Automatic Capture of Handdrawn Electronic Symbols and Component Selection in an Electronic EDA CAD System using Machine Learning Techniques
Citeology: Visualizing Paper Genealogy
CMC surfaces condensing to geodesic rays and segments in Riemannian manifolds
Comet and Target Ghost: Techniques for Selecting Moving Targets
Community Enhanced Tutorials: Improving Tutorials with Multiple Demonstrations
CommunityCommands: Command Recommendations for Software Applications
Comparison of User Performance in Mixed 2D-3D Multi-Display Environments
Compatibility and Interaction Style in Computer Graphics
Computational Brick Stacking for Constructing Free-Form Structures
Computer Mediated Communication among Teams: What are "Teams" and how are they "Virtual"?
Confirmation and Cognitive Bias in Design Cognition
Consensus Meshing
Considering Multiscale Scenes to Elucidate Problems Encumbering 3D Intellection and Navigation
Constant mean curvature hypersurfaces in the (n+1)-sphere by gluing spherical building blocks
Contextual Animation of Gestural Commands
Convolutional Neural Networks for Steady Flow Approximation
Corticomotor Excitability of Arm Muscles Modulates According to Static Position and Orientation of the Upper Limb
Coupling Stochastic Occupant Models to Building Performance Simulation Using the Discrete Event System Specification (DEVS) Formalism
Creating Life Through Generative Design
Creating Principal 3D Curves with Digital Tape Drawing
Cross-sectional Structural Analysis for 3D Printing Optimization
Crosstalk in Surface Electromyography of the Proximal Forearm During Gripping Tasks
Crowdsourced Fabrication
Customizing the Behavior of Interacting Occupants using Personas
Deformations of minimal Lagrangian submanifolds with boundary
Delta: A Tool for Representing and Comparing Workflows
DEPICT: a Graphical Interface for Systems Analysis and Design
Depiction of Fire and Other Gaseous Phenomena Using Diffusion Processes
Deploying CommunityCommands: A Software Command Recommender System Case Study
Design and Evaluation of a Command Recommendation System for Software Applications
Design of a Graphics Database in Support of Computer-Aided Information Systems Development
Design problem solving with biological analogies: A verbal protocol study
Design Tools for the Rest of Us: Maker Hardware Requires Maker Software
Design-to-Fabricate: Maker Hardware Requires Maker Software
DesignDEVS: Reinforcing Theoretical Principles in a Practical and Lightweight Simulation Environment
Designing and Programming Self-Folding Sheets
Designing DEVS Visual Interfaces for End-User Programmers
Designing for AM: Integrating Mesh-Based Modelling Techniques with Parametric CAD
Designing the User Experience at Autodesk
DesignScript: Origins, Explanation, Illustration
DeskCube: using Physical Zones to Select and Control Combinations of 3D Navigation Operations
Development of an Architecturally Comprehensive Database of Forearm Flexors and Extensors from a Single Cadaveric Specimen
Development of Discrete Event System Specification (DEVS) Building Performance Models for Building Energy Design
Diffraction Shaders
Digital Campus Innovation Project: Integration of Building Information Modelling with Building Performance Simulation and Building Diagnostics
Digital Dérive: Reconstructing Urban Environments based on Human Experience
Digital tape drawing
Dirichlet energy for analysis and synthesis of soft maps
Discovery of intrinsic primitives on triangle meshes
Dive In! Enabling Progressive Loading for Real-Time Navigation of Data Visualizations
Doubling constructions for constant mean curvature tori in the 3-sphere
Draco: Bringing Life to Illustrations with Kinetic Textures
Dream Lens: Exploration and Visualization of Large-Scale Generative Design Datasets
DreamSketch: Early Stage 3D Design Explorations with Sketching and Generative Design
Duet: Exploring Joint Interactions on a Smart Phone and a Smart Watch
Dynamic 2D Patterns for Shading 3D Scenes
Dynamic Opacity Optimization for Scatter Plots
Dynamic Refraction Stereo
Dynamic Refraction Stereo
Earth mover's distances on discrete surfaces
Effective Analogical Transfer Using Biological Descriptions Retrieved with Functional and Biologically Meaningful Keywords
Effects of Abstraction on Selecting Relevant Biological Phenomena for Biomimetic Design
Effects of Team Size on Participation, Awareness, and Technology Choice in Geographically Distributed Teams
Efficient Geometrically Exact Continuous Collision Detection
Egocentric Analysis of Dynamic Networks with EgoLines
ElectroTutor: Test-Driven Physical Computing Tutorials
Ellis Auditorium: The Design of a Scalable, Fun and Beautiful, Socializing Webcast Experience
EM-Cube: Cube-shaped, Self-Reconfigurable Robots Sliding on Structure Surface
Embedded Rationality: A Unified Simulation Framework for Interactive Form-Finding
Embedded sensors and feedback loops for iterative improvement in design synthesis for additive manufacturing
Energy-Brushes: Interactive Tools for Illustrating Stylized Elemental Dynamics
Equivariant gluing constructions of contact-stationary Legendrian submanifolds in the (2n+1)-sphere
Evaluating Collaborative Features of Critical Care Systems: A Methodological Study of Information Technology in Surgical Intensive Care Units
Evaluation of Loop Subdivision Surfaces
Evaluation of the Carpal Tunnel Based on 3-D Reconstruction from MRI
Evolutionary engagement in an ongoing collaborative work process: a case study
Exact Evaluation of Catmull-Clark Subdivision Surfaces at Arbitrary Parameter Values
Exact Evaluation of Catmull-Clark Subdivision Surfaces at Arbitrary Parameter Values
ExoSkin: On-Body Fabrication
Experimental Evaluation of Sketching on Surfaces in VR
Exploiting Causal Independence Using Weighted Model Counting
Exploiting Structure in Weighted Model Counting Approaches to Probabilistic Inference
Exploratory Sequential Data Analysis for Multi-Agent Occupancy Simulation Results
Exploring bimanual camera control and object manipulation in 3D graphics interfaces
Exploring Generative 3D Shapes Using Autoencoder Networks
Exploring interactive curve and surface manipulation using a bend and twist sensitive input strip
Exploring the Collective Categorization of Biological Information for Biomimetic Design
Exploring the Conformal Constraint Equations
Exploring the Design Space of Multiscale 3D Orientation
Exploring the Hedonic Quality of Slow Technology
Extensible Computational Design Tools for Exploratory Architecture
Extraction and Transfer of Biological Analogies for Creative Concept Generation
Fast bio-inspired computation using a GPU-based systemic computer
Fast Fluid Dynamics on the Single-chip Cloud Computer
Fast Pattern Matching on the Cell Broadband Engine.
FaST Sliders: Integrating Marking Menus and the Adjustment of Continuous Values
Faster Command Selection on Touchscreen Watches
Flows on Surfaces of Arbitrary Topology
Fluid Control Using the Adjoint Method
Folding Angle Regulation by Curved Crease Design for Self-Assembling Origami Propellers
Four-Bar Linkage Synthesis Using Non-Convex Optimization
From Games and Films to Molecular Simulation and Design
From Intuition to Precision
Functional maps: a flexible representation of maps between shapes
Game-like Navigation and Responsiveness in Non-game Applications
GamiCAD: A Gamified Tutorial System for First Time AutoCAD Users
GEdit: a testbed for editing by contiguous gesture
Generalized doubling constructions for constant mean curvature hypersurfaces in the (n+1)-sphere
Generative Urban Design: Integration of financial and energy design goals in a generative design workflow for residential neighborhood layout
Genetic Constructor: An Online DNA Design Platform.
Geometric Modeling of Multi-Material Printed Objects
Gestures in Human-Computer Communication
Gluing constructions amongst constant mean curvature hypersurfaces in the (n+1)-sphere
Grand challenges for modeling and simulation: simulation everywhere—from cyberinfrastructure to clouds to citizens
Grand Challenges on the Theory of Modeling and Simulation
Graspable User Interfaces
Growing Details
Guiding Real-world SAT Solving with Dynamic Hypergraph Separator Decomposition
Hacking the President's DNA
Hamiltonian stationary Lagrangian tori in Kähler manifolds
Handle Flags: Efficient and flexible selections for inking applications
Hardware implementation of a bio-plausible neuron model for evolution and growth of spiking neural networks on FPGA
Hierarchical Encapsulation and Connection in a Graphical User Interface: a Music Case Study
High-Precision Surface Reconstruction of Human Bones from Point-Sampled Data
History Assisted View Authoring for 3D Models
HMDs, Caves & Chameleon: A human-centric analysis of interaction in virtual space
Housing Agency System: Mass-Customization System for Housing
HoverCam: Interactive 3D Navigation for Proximal Object Inspection
How do people organize their electronic desktops?
How smart materials will literally reshape the world around us
HybridSpace: Integrating 3D Freehand Input and Stereo Viewing into Traditional Desktop Applications
HydroRing: Supporting Mixed Reality Haptics Using Liquid Flow
HyperMark: Issuing commands by drawing marks in HyperCard
Implanted User Interfaces
Implicit structure for pen-based systems within a freeform interaction paradigm
Informal DEVS Conventions Motivated by Practical Considerations
Instrumental Geometry
Integrated Spatial-Structural Optimization in the Conceptual Design Stage of Project
Interacting with smoke and fire in real time
Interaction and Outeraction: Instant Messaging in Action
Interaction Techniques for 3D Modeling on Large Displays
Interactive Hatching and Stippling by Example
Interactive Instruction in Bayesian Inference
Interactive Modeling with Mesh Surfaces
InternetExpress: An Inter-Desktop Multimedia Data-Transfer Service.
Investigating How Online Help and Learning Resources Support Children’s Use of 3D Design Software
Investigating the Feasibility of Extracting Tool Demonstrations from In-Situ Video Content
IP-QAT: In-Product Questions, Answers & Tips
Issues in Combining Marking and Direct Manipulation Techniques
Ivy: Exploring Spatially Situated Visual Programming for Authoring and Understanding Intelligent Environments
Keeping Your Distance: Remote Usability Testing or the Lab--Which is Best?
Keyframe Control of Smoke Simulations
Keynote talk at Eurographics 2017
Kitty: Sketching Dynamic and Interactive Illustrations
Large displays in automotive design
Learning Hatching for Pen-and-Ink Illustration of Surfaces
Leveraging Cloud Computing and High Performance Computing Advances for Next-generation Architecture, Urban Design and Construction Projects
Leveraging Community-Generated Videos and Command Logs to Classify and Recommend Software Workflows
Lifecycle Building Card: Toward Paperless and Visual Lifecycle Management Tools
Living in the Cloud: key takeaways
Maestro: Designing a System for Real-Time Orchestration of 3D Modeling Workshops
Magic Desk: Bringing Multi-Touch Surfaces into Desktop Work
Magic Finger: Always-Available Input through Finger Instrumentation
Making Shapes from Modules by Magnification
Mathematical modeling and synthetic biology
Medusa: A Proximity-Aware Multi-touch Tabletop
Meltables: Fabrication of Complex 3D Curves by Melting
Mimic: Visual Analysis of Online Micro-interactions
Model-based neuroanatomy: Tractography validation, white-matter connections and geometrical organization
Modeling and Simulation of Skeletal Muscle for Computer Graphics: A Survey
Modeling through self-assembly
Modern Software Product Support Processes and the Usage of Multimedia Formats
MOOD: From Bucket Based Learning to Socially Mediated, Highly Contextual Learning Experiences
Motion Amplifiers: Sketching Dynamic Illustrations Using the Principles of 2D Animation
MouseLight: Bimanual interactions on digital paper using a pen and a spatially-aware mobile projector
MoveableMaker: Facilitating the Design, Generation, and Assembly of Moveable Papercraft
Multi-level Interaction in Parametric Design
Multi-Objective Optimization in Architecture
Multi-Scale Stochastic Modelling of Complex Natural Phenomena
Multimodal selection techniques for dense and occluded 3D virtual environments
Multiple scattering as a diffusion process
Multiscale 3D Navigation
Multiscale 3D Reference Visualization
Multiscale Representation of Simulated Time
NanoStylus: Enhancing Input on Ultra-Small Displays with a Finger-Mounted Stylus
Natural Language Problem Definition for Computer-Aided Mechanical Design
Nature-based Hybrid Computational Geometry System for Optimizing Component Structure
Net Promoter Scores and the Value of a Good User Experience
No Need to Stop What You’re Doing: Exploring No-Handed Smartwatch Interaction
Notes on Adjoint Control of Graphical Simulations
Notes on the History of Radial menus, Pie menus and Marking menus
Nucleus in Autodesk Maya
Nucleus: Towards a Unified Dynamics Solver for Computer Graphics
Office Central
On discrete Killing vector fields and patterns on surfaces
On Expert Performance in 3D Curve-Drawing Tasks
On Subdivision Schemes Generalizing Uniform B-spline Surfaces of Arbitrary Degree
On the Definition of a Computational Fluid Dynamic Solver using Cellular Discrete-Event Simulation
On the Velocity of an Implicit Surface
Parameters Tell the Design Story: Ideation and Abstraction in Design Optimization
Parametric Human Project Scope and Vision
Parts of the SUM: A Case Study of Usability Benchmarking Using the SUM Metric
Patina: Smart Heatmaps for Visualizing Application Usage
PearlView: Non-Disruptive Hyper-List Browsing
Pen-Based Computing
PenLight: Combining a Mobile Projector and a Digital Pen for Dynamic Visual Overlay
Performing Incremental Bayesian Inference by Dynamic Model Counting
Perturbative solutions of the extended Einstein constraint equations
PhenoBlocks: Phenotype Comparison Visualizations
PhenoLines: Phenotype Comparison Visualizations for Disease Subtyping via Topic Models
PhenoStacks: Cross-Sectional Cohort Phenotype Comparison Visualizations
Photography Changes What We Think “Reality” Looks Like
Physics-based Generative Design
PieCursor: Merging Pointing and Command Selection for Rapid In-place Tool Switching
Pineal: Bringing Passive Objects to Life with Embedded Mobile Devices
Planning to Fold Multiple Objects from a Single Self-Folding Sheet
Position Statement: Design Studio Culture in HCI
Position-based Elastic Rods
Post-Deployment Usability: A Survey of Current Practices
Posture-dependent Changes in Corticomotor Excitability of the Biceps After Spinal Cord Injury and Tendon Transfer
Pouch Motors: Printable Soft Actuators Integrated with Computational Design
Practical Aspects of the DesignDEVS Simulation Environment
Prediction of Forearm Muscle Activity During Gripping
Printone: Interactive Resonance Simulation for Free-form Print-wind Instrument Design
Programmable Matter by Folding
Programming and Controlling Self-Folding Robots
Programming the Cell Broadband Engine Examples and Best Practices
Progress towards Multi-Criteria Design Optimisation using DesignScript with SMART Form, Robot Structural Analysis and Ecotect Building Performance Analysis
Project Discover: An application of generative design for architectural space planning
Pteromys: Interactive Design and Optimization of Free-formed Free-flight Model Airplanes
Q&A: Jos Stam, Autodesk Principal Research Scientist
Quad/Triangle Subdivision
Random Caustics: Natural Textures and Wave Theory Revisited
Ray Tracing in Non-Constant Media
Ready, Set, Innovate! Autodesk Tournament Tests Students’ Left and Right Brains
Real-Time Compression of Time Series Building Performance Data
Real-Time Fluid Dynamics for Games
Real-Time Occupancy Detection using Decision Trees with Multiple Sensor Types
Reconstructing the Surface of Inhomogeneous Transparent Scenes by Scatter Trace Photography
Reducing Cognitive Bias in Biomimetic Design by Abstracting Nouns
Regularizing a singular special Lagrangian variety
Rendu realiste de surfaces par la methode du ray tracing
Results of the Enumeration of Costas Arrays of Order 27
Results Of The Enumeration Of Costas Arrays Of Order 29
Retrieving Causally Related Functions from Natural-language Text for Biomimetic Design
RetroFab: A Design Tool for Retrofitting Physical Interfaces using Actuators, Sensors and 3D Printing
Review for article "Beyond Being There: The promise of multimedia communications"
Robotic Origamis: Self-Morphing Modular Robots
Safe 3D Navigation
Same Stats, Different Graphs: Generating Datasets with Varied Appearance and Identical Statistics through Simulated Annealing
Sampling, synthesis, and input devices
Scale Independence in Marking Menus
Schedule-Calibrated Occupant Behavior Simulation
Searching for Software Learning Resources using Application Context
Selection Manipulation Protocol: An interface to application Data
Sensing in Nature: Using Biomimetics for Design of Sensors
Sensitivity-optimized Rigging for Example-based Real-time Clothing Synthesis
Sensor-enabled Cubicles for Occupant-centric Capture of Building Performance Data
Sentient Data Access via a Diverse Society of Devices
Should the Neural–mechanical Behaviour of a Muscle be Coupled or Co-vary?
ShowMotion: Camera Motion based 3D Design Review
SIGGRAPH Computer Graphics Technical Achievement Award
Simulating the Behavior of Building Occupants using Multi-agent Narratives: A Preliminary Study in a Generic Hospital Ward
Simulating the Sensing of Building Occupancy
Simulating Use Scenarios in Hospitals using Multi-Agent Narratives
Simulation and the Future of Design Tools for Ecological Research
Simulation-Based Architectural Design
Situated Information Spaces and Spatially Aware Palmtop Computers.
Sketch-Sketch Revolution: An Engaging Tutorial System for Guided Sketching and Application Learning
Skillometers: Reflective Widgets that Motivate and Help Users to Improve Performance
Smart Makerspace: An Immersive Instructional Space for Physical Tasks
SmartGeometry
Social Affordances: Understanding Technology Mediated Social Networks at Work
Social Presence with Video and Application Sharing
Socially Translucent Systems: Social Proxies, Persistent Conversation, and the Design of “Babble"
Societies of Specialized I/O Devices
Soft maps between surfaces
Solutions for Scalability in Building Information Modeling and Simulation-Based Design
Some Design Refinements and Principles on the Appearance and Behavior of Marking Menus
Space Layout in Occupant Behavior Simulation
Spatial Information Modeling of Buildings Using Non-Manifold Topology with ASM and DesignScript
Special Issue: Simulation for Architecture and Urban Design
Spotlight: Directing Users’ Attention on Large Displays
Stable Fluids
Staggered Poses: A Character Motion Representation for Detail–Preserving Editing of Pose and Coordinated Timing
Stam on Maya's nCloth
Statistics of Infrared Images
Stochastic Dynamics: Simulating the Effects of Turbulence on Flexible Structures
Stochastic Dynamics: Simulating the Effects of Turbulence on Flexible Structures
Stochastic Rendering of Density Fields
Stroke Parameterization
Stroke Pattern Analysis and Synthesis
StyleCam: Interactive Stylized 3D Navigation using Integrated Spatial & Temporal Controls
Supporting Creative Concept Generation by Engineering Students with Biomimetic Design
Supporting Handoff in Asynchronous Collaborative Sensemaking Using Knowledge-Transfer Graphs
Supporting Subtlety with Deceptive Devices and Illusory Interactions
Survey-Based Simulation of User Satisfaction for Generative Design in Architecture
Sustainability through Computation
Swift: Reducing the Effects of Latency in Online Video Scrubbing
Swifter: Improved Online Video Scrubbing
Swimming Upstream in Sustainable Design
Swipeboard: A Text Entry Technique for Ultra-Small Devices That Supports Novice to Expert Transitions
SymbiosisSketch: Combining 2D & 3D Sketching for Designing Detailed 3D Objects in Situ
Synchronous Editing: Integrating an object-oriented database into an object-oriented application
Systemic computation using graphics processors
Tactum: A Skin-Centric Approach to Digital Design and Fabrication
Team Size and Technology Fit: Participation, Awareness and Rapport in Distributed Teams
Temporal Thumbnails: Rapid Visualization of Time-Based Viewing Data
The Adoption and Use of ‘BABBLE’: A Field Study of Chat in the Workplace
The Art of Fluid Animation
The BioweatherMap Sees The Germs Around Us
The Buzz Metric: A Graph-based Method for Quantifying Productive Congestion in Generative Space Planning for Architecture
The challenge of irrationality: fractal protein recipes for PI
The Design and Evaluation of Marking Menus
The Design and Evaluation of Multi-Finger Mouse Emulation Techniques
The design and evaluation of multitouch marking menus
The design of a GUI paradigm based on tablets, two-hands, and transparency
The Development and Validation of Equations to Predict Grip Force in the Workplace: Contributions of Muscle Activity and Posture
The DEVS Formalism
The Effect of Landmarks and Bone Motion on Posture-Related Changes in Carpal Tunnel Volume
The Effect of Time-based Cost of Error in Target-directed Pointing Tasks
The Effect of Visual Appearance on the Performance of Continuous Sliders and Visual Analogue Scales
The Effects of Posture on Forearm Muscle Loading During Gripping
The Enumeration of Costas Arrays of Order 28 and Its Consequences
The Envoy System: An Open Architecture for Agents
The Future of Rendering
The Hotbox: efficient access to a large number of menu-items
The Limits of Expert Performance Using Hierarchic Marking Menus
The Method of Cyclic Intrepid Projections: Convergence Analysis and Numerical Experiments
The Parametric Human Project: Building a Probabilistic Atlas of Human Anatomy
The Prevention of Mode Errors Through Sensory Feedback
The Rockin'Mouse: Integral 3D manipulation on a plane
The role of visual and kinesthetic feedback in the prevention of mode errors
The Role of Visualization in the Naturalization of Remote Software Immigrants
The Software That Will Take Digital F/X to the Next Level of Awesome
TinkerCell: modular CAD tool for Synthetic Biology
ToolClips: An investigation of contextual video assistance for functionality understanding
TouchCuts and TouchZoom: Enhanced Target Selection for Touch Displays using Finger Proximity Sensing
Toward a Multi-Level and Multi-Paradigm Platform for Building Occupant Simulation
Toward a Unified Representation System of Performance-Related Data
Toward Better Surface Tracking for Fluid Simulation
Toward the Digital Design Studio: Large Display Explorations
Towards Coherent Image Space Stylization of Animated 3D Shapes
Towards integrated performance-driven generative design tools
Towards the Development of a Biomechanical Ontology to Support the Initiatives of the Parametric Human Project
Towards the Photonic Nose: A Novel Platform for Molecule and Bacteria Identification
Towards Visualization of Simulated Occupants and their Interactions with Buildings at Multiple Time Scales
Towards Voxel-Based Algorithms for Building Performance Simulation
Tracking Menus
Translating Terms of the Functional Basis into Biologically Meaningful Keywords
Trigger Action Circuits: Leveraging Generative Design to Enable Novices to Design and Build Circuitry
Triggering Triggers and Burying Barriers to Customizing Software
Turbulent Wind Fields for Gaseous Phenomena
TutorialPlan: Automated Tutorial Generation from CAD Drawings
TwitApp: In-product Micro-Blogging for Design Sharing
Two times Technical Achievement Award winner is presenting at the DANSIS Seminar
Typing on Glasses: Adapting Text Entry to Smart Eyewear
Understanding Analogical Reasoning in Biomimetic Design: An Inductive Approach
Unsupervised Image to Sequence Translation with Canvas-Drawer Networks
Upper Extremity Anatomy, Kinesiology, and Function
Use of Controlled Natural Language to Input Problem Definition for Computer-Aided Design
User Experience and Likelihood to Recommend: Linking UX and Net Promoter Score
User Interfaces for Volumetric Displays
User learning and performance with marking menus
Using a Systems Lens and Transaction Data to Visualize the Architecture of the Economy
Using General Modeling Conventions for the Shared Development of Building Performance Simulation Software
Using Templates and Mapping Strategies to Support Analogical Transfer in Biomimetic Design
Video Browsing by Direct Manipulation
Video Lens: Rapid Playback and Exploration of Large Video Collections and Associated Metadata
ViewCube: A 3D Orientation Indicator and Controller
Virtual Reality for Palmtop Computers
Visual Simulation of Smoke
Waken: Reverse Engineering Usage Information and Interface Structure from Software Videos
Wasserstein propagation for semi-supervised learning
WeBuild: Automatically Distributing Assembly Tasks Among Collocated Workers to Improve Coordination
What is Hot in CHI
When It Gets More Difficult, Use Both Hands - Exploring Bimanual Curve Manipulation
Why Distance Matters: Effects on Cooperation, Persuasion and Deception
Witnessing the Invisible; Storytelling for Understanding and Design
Wrist and Carpal Tunnel Size and Shape Measurements: Effects of Posture
Wrist Splint Effects on Muscle Activity and Force During a Handgrip Task
YouMove: Enhancing Movement Training with an Augmented Reality Mirror
Your Paper is Dead! Bringing Life to Research Articles with Animated Figures
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Blog posts related to
George Fitzmaurice
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July 17, 2018
Linear vs Circular - data visualization for plasmids
If you conduct a google image search for "plasmid map" 99% of the results will...
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January 26, 2018
Building smart cities through 3D cityscape modelling
Cities are quickly being transformed by smart technologies, yet despite the abundance of technological solutions...
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September 21, 2017
Ruslana Steininger
Meshmixer Saves Lives. Part 3: Trauma and Cancer Care
Finally, this is the third part in the series of posts about Meshmixer being a...
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August 15, 2017
Ruslana Steininger
Meshmixer Saves Lives. Part 2: Bionic Vision and Patient Education
My last blog post on how Meshmixer saves lives was about people who work with...
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May 29, 2017
Rhys Goldstein
SimAUD 2017 & Autodesk Research
Founded by Autodesk Research in 2010, the Symposium on Simulation for Architecture and Urban Design...
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May 17, 2017
Merry Wang
New Whole Cell Visualization Initiative Towards Revolutionizing Understanding of Health and Disease
Two years ago, when the Autodesk Molecule Viewer was still in it’s infancy, we dreamed...
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April 24, 2017
Fraser Anderson
Transform your old phone into an interactive object with Pineal
Smart objects are becoming common-place, with appliances, toys, and housewares increasingly being internet-connected and interactive...
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April 20, 2017
Ruslana Steininger
Meshmixer Saves Lives. Part 1: Heart Healers
https://www.autodeskresearch.com/blog/meshmixer-saves-lives-part-3-trauma-and-cancer-care Today I’m talking with Joshua Qua Hiansen, biomedical/industrial designer at The Lynn & Arnold...
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March 23, 2017
Ruslana Steininger
We Won a 2016 MobileWebAward!
In December we learned that AutodeskResearch.com won a 2016 MobileWebAward for Outstanding Mobile Website!
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March 21, 2017
George Fitzmaurice
Christie Places Pixels Everywhere
When you go to the movies the images you see on the screen are likely...
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March 04, 2017
Cory Mogk
Learning to Make at STEAMLabs
I was invited to Toronto's STEAMLabs to speak about Autodesk and careers in STEAM for...
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February 22, 2017
Merry Wang
The Next Design Revolution is in Biology
by Charlotte Evans, MaRS Discovery District Last month, MaRS hosted an event with Eli Groban,...
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February 06, 2017
Ramtin Attar
Phase 1 Landing at MaRS Discovery District is now complete!
This January we completed phase 1 of Autodesk’s landing at MaRS Discovery District. In November...
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February 03, 2017
Ruslana Steininger
Autodesk Research .com wins a Platinum Award for Best Corporate Website Design 2016
The AutodeskResearch.com website has been recognized with a MarCom Platinum Award of Excellence in Corporate...
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December 12, 2016
Justin McCandless
A Look at Web Assembly and Molecular Analysis
On the BioNano team at Autodesk Research, running molecular analysis in the cloud is something...
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December 02, 2016
Genetic Constructor and GSL - Best of Both Worlds
Genetic Constructor and GSL - together they are like the dynamic duo for genetic design...
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November 11, 2016
Rhys Goldstein
The Future of Designing Systems
Imagine you are designing a new building. Part of your job is to understand and...
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November 07, 2016
Cory Mogk
The Autodesk Summer Camp Designed by Kids for Kids
As part of Take Our Kids to Work Day 2016, the student participants designed the...
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November 02, 2016
Jos Stam
On the Motion of a Spring
The key to the motion of a spring is the circle. Here is a depiction...
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October 13, 2016
Merry Wang
What it means to do a structural biology lecture in virtual reality (feat. Molecule Viewer)
Imagine walking into a conference room in the middle of a talk, and everyone in...
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