Two handed, or bimanual, input, has the potential to allow users to perform tasks faster, leverage their existing skills, and increase the expressiveness of their interactions. However, to be effective, it must be designed carefully. We explore the issues and possibilities of bimanual input, and in particular, how it can be leveraged in drafting and design applications.
Russel Owen, Gord Kurtenbach, George Fitzmaurice, Thomas Baudel, Bill Buxton (2005)When It Gets More Difficult, Use Both Hands - Exploring Bimanual Curve Manipulation
Ravin Balakrishnan, Gord Kurtenbach (1999)Exploring bimanual camera control and object manipulation in 3D graphics interfaces
Gord Kurtenbach, George Fitzmaurice, Thomas Baudel, Bill Buxton (1997)The design of a GUI paradigm based on tablets, two-hands, and transparency